How to Use Spells in Dark Souls 3
This page contains information on how to use spells in Dark Souls 3
Spells are incredibly useful in Dark Souls 3, from healing you to damaging your opponent, there’s a spell for everyone — who chooses to use magic, that is. It’s easy to get lost in the sea of spells — but don’t worry, I’m here to guide you.
Miracles, Sorcery, and Pyromancy are the forms of magic you’re able to use in Dark Souls 3. Each has their own stats you need to work on plus its own casting equipment which you can wield in your main or off-hand. You can also dual-wield your Talisman, Chime, Staff, or Catalyst with a sword so you have another form of attack. Or, equip a shield if you’re feeling vulnerable and would like some protection.
Notice in the image above, the Soul Arrow is greyed out as I’m not wielding a staff or catalyst in either hand.
Holding a staff or catalyst in either hand allows you to cast your chosen spell. Notice the spell is no longer grey.
How to Level Up Spells in Dark Souls 3
There are miracles that heal you, and some give buffs — and others deal damage to your opponent. Miracles scale with faith and can be cast with a talisman or chime.
Sorcery scales with intelligence — but it doesn’t have any healing spells, remember that when in combat. Some of the sorcery spells cast dark magic, conjure a weapon, imbues your weapon, or summons a homing Soulmass. To cast any in this class, you need to equip a staff or catalyst.
Pyromancy scales with both faith and intelligence and requires Pyromancy Flame, Pyromancer’s Parting Flame, White Hair Talisman, or Demon’s Scar to cast spells. Pyromancy spells not only cast flames, but they have access to a healing spell and Rapport, which charms the enemy so they’re a temporary ally. Pyromancers can also cast poison spells and use Iron Flesh which boosts damage absorption. The Pyromancer has access to the Pyromancy Flame at the start of the game.
Also Read: How to Parry in Dark Souls 3
How to Use Spells in Dark Souls 3
Before you can use a spell, you need to have at least one Attunement slot. You start with some Attunement depending on which starting charter you picked. My sorcerer has 2 Attunement slots, so I can equip 2 spells. My Attunement is on the top right is currently 16, once I reach 18, I get another slot. After that it’s 24, 30, 40, etc.
At a bonfire, go to attune spell and choose the one you would like to use and ensure your weapon (Staff, etc.) is equipped for casting. Press L1/LB to cast your spell if it is held in your left hand or R1/RB for your right hand.
The Heal aid miracle will heal some of your health with L1/LB (assuming it’s in your left hand for this example) whereas pressing L2/LT will cast a stronger spell which takes longer to perform but it heals more health. Give your spells a try and see what you can perform.
When used effectively, spells are useful and can turn the tides in battle in both PvP and PvE so long as you have enough FP left. You can mix up your stats, there’s no need to stay with one class such as a Cleric or Warrior. It’s your character and your build. As you gain more experience and confidence, make another character and level up differently, and see how your playstyle changes. And that ladies and gentlemen, is how to use spells in Dark Souls 3.